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Robotech: Battlecry

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This work is considered secondary-cannon. Although it has not yet been removed from the Robotech universe, it is still not considered Primary Canon. See Continuity and Canon in the Robotech Universe.

"Robotech: Battlecry"
Robotech front
Composed by Jesper Kyd
Studio Vicious Cycle Software
Licensor Harmony Gold USA/TDK Mediactive
Release date 23 September 2002
Previous Robotech: Crystal Dreams (cancelled)
Next Robotech: Invasion

Robotech: Battlecry is a third-person shooter and flight video game developed by Vicious Cycle Software and published by TDK Mediactive.

The game was the first to be successfully released for the franchise (a previous game, Robotech: Crystal Dreams, was cancelled near the end of production) and was published on several platforms (Nintendo Gamecube, Playstation 2, and Xbox). The game's story is often considered to be secondary Canon by the fanbase and producers, although characters from the game have appeared in core continuity comics.

Plot

Chapter 1 (First Robotech War)

Pre-Game sequence

The game follows the exploits of ace pilot Jack Archer. After serving as a mercenary in the Global Civil War, Jack begins help on the reconstruction of the SDF-1. Roy Fokker, who remembers fighting both with and against Jack during the war, talks Jack into flying a Veritech for the RDF.

Boobytrap

The opening mission takes place during the first episode of the animated series, during the initial attack on Macross City by the Zentraedi (Macross Saga: "Boobytrap"). Jack Archer, a member of Wolf Squadron, fights alongside of Roy Fokker's Skull Squadron against enemy Fighter Pods in the sky over Macross Island. Jack is then tasked with defending a flight of Sea Sergeant helicopters before being ordered back down to Macross City.

Countdown

After defeating the enemy in the sky, Jack is ordered to "Drive the alien ground forces out of Macross City." Jack must fight through the winding streets of Macross City as squads of Zentraedi Battlepods rampage around him. Once he has cleared zone 209 of the enemy, Jack then moves to zone 214 to aid a small squad of Spartan Destroids against several waves of Battlepods.

Bursting Point

Bursting Point takes place several months after Countdown. When the SDF-1 initiated the Space Fold above Macross Island, Jack was caught at the edge of it and was severely wounded. Following many months in the hospital he was reassigned to Alaska Base. When the SDF-1 finally returns to Earth, Jack visits in order to attend Roy Fokker's funeral, but before he can leave, he is caught in the attack by the Zentraedi warlord Khyron on the SDF-1 (Macross Saga: "Bursting Point"). Rejoining his friend Izzy Randal and Wolf Squadron, Jack must dogfight in the sky over Toronto until the Omni-Directional Barrier System protecting the fortress overloads, forcing his Squadron to flee.

Chapter 2 (Post-First Robotech War onwards)

to be added

Chapter 3

to be added

Chapter 4

to be added

Chapter 5

Zeraal's forces close in on Base-6. Archer leads the defense and duels with Kiyora, ultimately killing her. He then goes on offensive against the surviving attackers and goes into Zen City to find Zeraal. The Malcontent leader then executes a spacefold using a crashed Zentraedi Carrier and ends up near Saturn. The two duel, and then Archer wins. His damaged Veritech then floats away.

Levels

Chapter 1

  1. Boobytrap
  2. Countdown
  3. Bursting Point
  4. Force of Arms

Chapter 2

  1. Ambush Hills
  2. Trouble in Graystone
  3. Special Delivery
  4. Destroids in Danger
  5. Unwanted Guests
  6. Dark Skies
  7. Flood City
  8. Knife's Edge

Chapter 3

  1. Rebel Revenge
  2. Sabotage
  3. Call to Arms
  4. Power Struggle
  5. Cat Scan
  6. Trial by Fire
  7. Hostage Crisis
  8. Daring Rescue
  9. Party Crashers
  10. Road to Ruin
  11. Deadly Storm
  12. Graveyard
  13. Little Mesa
  14. Enemy Within

Chapter 4

  1. Goodbye Graystone
  2. Narrow Escape
  3. Burning Bridges
  4. Double Agent
  5. Hidden Agenda
  6. Mutiny
  7. Backlash
  8. Lightning Strike
  9. None Shall Pass
  10. Vengeance
  11. Cat and Mouse
  12. Stormy Friendship
  13. Defiance
  14. Attrition

Chapter 5

  1. Besieged
  2. Showdown
  3. No Escape
  4. Warpath
  5. Welcome to Zen City
  6. To the Death

Cast

Crew

Producers

Music

Art Direction

Production Management

Art Department

Sound Department

Other

Special Thanks

Appearances

Characters

Main

Zentraedi

Guest Characters

Mecha

RDF

Zentraedi

Veritech Paint schemes

  • Jack
  • Izzy
  • Rick
  • Max
  • Miriya
  • Patriot
  • Wolf
  • Stealth
  • Skull One
  • Trainer
  • Generic

Places

Release

Robotech Battlecry Collector

Collectors' Edition

"Robotech: Battlecry" was released as both a stand-alone game version and a more expensive Collectors Edition. The latter came in a silver box with the game and included a packet of 3" X 5" cards of character concept art from the game drawn by Tommy Yune, a card depicting a Veritech fighter in action, a Battlecry t-shirt vacuum packed into a disc-shaped tin with card RDF logo on top, the game's soundtrack on CD, and a specially numbered Jack Archer dogtag.

The player can unlock the multiplayer mode by completing objectives during the mission. Also, the game's bonus content is in the form of interviews with the voice actors, who were returning to the series for the first time since its release.

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